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1. Sticky:New dev blog: Your EVE client needs YOU! - in EVE Information Portal [original thread]
Two small things that would make probing a little less frustrating: -When the shift button is pressed the popup of celestial objects does not happen, nor can celestial objects be selected -When the alt button is pressed you always select the prob...
- by Tea Spoon - at 2012.01.21 07:13:00
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2. I want your little things! - in EVE General Discussion [original thread]
The Search Type drop down menu could be cleaned up. Does anyone ever do a search for an Asteroid Belt or Region ? If it's somehow measurable I'm sure 99 % of all searches are for Characters and Systems. Give those two a seperate box and another fo...
- by Tea Spoon - at 2011.11.15 17:29:00
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3. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Tea Spoon,23,32,151,16,139,8,91
- by Tea Spoon - at 2011.07.24 18:25:00
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4. New Dev Blog: Fearless, virtual goods and rage - in EVE Information Portal [original thread]
That was just mind-boggingly terrible as a response to the criticisms that came up the past few days. There really is nothing more to say except to hope the EVE brand will eventually be bought up by someone else who has a clue.
- by Tea Spoon - at 2011.06.24 21:31:00
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5. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info * Which test you were in: 5 aug, fight 1 and 2 * OS version: W7 64-bit * CPU: i7 920 * GPU: ATI 5850 * RAM: 6 GB User Experience * Did you have Audio enabled? No * Did you have brackets turned on? No * Average FPS during the test(s) ...
- by Tea Spoon - at 2010.08.06 10:20:00
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6. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info * Which test you were in: july 3rd * OS version: W7 64-bit * CPU: i7 920 * GPU: ATI 5850 * RAM: 6 GB User Experience * Did you have Audio enabled? No * Did you have brackets turned on? No * Average FPS during the test(s) Around 15, d...
- by Tea Spoon - at 2010.07.03 21:35:00
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7. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info * Which test you were in: jun 22, 20h * OS version: W7 64-bit * CPU: i7 920 * GPU: ATI 5850 * RAM: 6 GB User Experience * Did you have Audio enabled? No * Did you have brackets turned on? No * Average FPS during the test(s) This was...
- by Tea Spoon - at 2010.06.23 04:43:00
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8. Mass-Testing 2.0 - Feedback thread! - in Test Server Feedback [original thread]
Machine Info * Which test you were in: April 3 @ 20:00 * OS version: Windows 7 * CPU: Intel i7 920 quad Core * GPU: GTS250 * RAM: 6gb User Experience * Did you have Audio enabled? no * Did you have brackets turned on? no * Average ...
- by Tea Spoon - at 2010.04.04 07:21:00
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9. New Dev Blog: Capital Ships In Dominion - in EVE Information Portal [original thread]
Originally by: CCP Nozh Dreadnoughts and Carriers have the ability to enter Siege mode / Triage mode; both modules vastly increase your tanking and in this case the amount of damage they receive. Thus the large explosion radius scales the...
- by Tea Spoon - at 2009.11.20 17:11:00
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10. New Dev Blog: Capital Ships In Dominion - in EVE Information Portal [original thread]
What did I as a Minmatar Capital pilot do to deserve Unholy Rage II ? After having the worst dread for years, being forced to train two capital armor types and two capital weapon types the changes made by a developer with actual game knowledge bal...
- by Tea Spoon - at 2009.11.20 07:21:00
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11. [CTA] Op 1600 EVE: DEFEND HM- - in Corporation, Alliance and Organization Discussions [original thread]
That's a great stront timer there, nice work MRCHI.
- by Tea Spoon - at 2009.08.23 11:36:00
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12. WAR UPDATE 6/2: wow that's a lot of tower killmails no srsly~ - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: VCBee 516 Posting to say I pay $10 a MONTH to SOMETHINGAWFUL.COM Lowtax forgot to ask me to pay my monthly 10 bux fee so I just sent him $1000 for the nine years he missed. Thanks Butter Dog !
- by Tea Spoon - at 2009.06.20 10:06:00
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13. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Alpha strike is very much important in hit-and-run combat which the Minmatar should use given their in-game history. These tactics make no sense at all when you are dealing with sieged dreads and a split weapon system which delivers half your dama...
- by Tea Spoon - at 2009.04.30 06:35:00
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14. [Issue] Capital bumping is now completely absurd - in Assembly Hall [original thread]
Don't stop here, remove ship/ship collisions from the game entirely and solve more lag issues than you can imagine.
- by Tea Spoon - at 2009.03.16 17:36:00
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15. Fleet fight test feedback thread - in Test Server Feedback [original thread]
Participated in both tests. CPU: 2.66 GHZ Intel E7650 duo GPU: GeForce 8800GTS RAM: 2 GB First fight: 1-5 FPS, several freezes and instances of modules remaining visually active after deactivating. One 5 second black screen early on in the figh...
- by Tea Spoon - at 2008.11.20 19:15:00
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16. CCP Zulupark answers your every question! - in EVE General Discussion [original thread]
How much performance would you gain by eliminating all ship collisions ?
- by Tea Spoon - at 2008.10.24 19:09:00
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17. Live Dev Blog, Introducing CCP t0rfifrans - Thursday 23rd October - in EVE Information Portal [original thread]
As a performance fix, have you ever considered removing all ship to ship/drone collision detection like was done with wrecks and cans ? My experience is that a large number of ship collisions that happens for instance with gang warping a group of ...
- by Tea Spoon - at 2008.10.23 06:01:00
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18. Curse Region - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Tea Spoon on 17/08/2008 14:13:32 Edited by: Tea Spoon on 17/08/2008 14:12:51 The two deadspace XL-boosters boost a little less (about 1100 shield/sec vs. 1300 with a Capital booster) but it is a cap stable setup with smartbombs ...
- by Tea Spoon - at 2008.08.17 14:12:00
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19. [ISSUE] CCP consider alternative speed changes - MWDs & Weapon Systems - in Assembly Hall [original thread]
Originally by: Marya Sklodowska Any modules that do not inflict damage would not be affected. So a Curse can still neut inties following it ?
- by Tea Spoon - at 2008.08.07 11:24:00
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20. [ISSUE] CCP consider alternative speed changes - MWDs & Weapon Systems - in Assembly Hall [original thread]
Originally by: Damion Zyne What about you go back to page one and actually read what is stated there ? It's not made clear there what is meant by Weapons. Are ECM/scrams/Webs weapons ? Is an Interdiction Sphere launcher a weapon ?
- by Tea Spoon - at 2008.08.07 11:07:00
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